Hamura Ōtsutsuki Genin
Posts : 112 NG Points : 18 Join date : 2015-01-01 Location : ...Nowhere
| Subject: Wind Jutsu Fri Feb 13, 2015 7:50 pm | |
| FutonOne of the five basic elemental nature transformations Wind Style hones chakra into thin sharp shapes. Made for short to mid ranged combat it utilizes brutal force, and thin, precise piercing strikes to deal with its enemies. Often Wind Style can be used to enhance range and cutting power by generating air currents. Strengths: +2 vs Lightning Weaknesses: -2 vs Fire Effects: Physical Damage/Piercing/Knockback/Buff - Jutsu:
Wind Release: Gale Stream Technique Type: Ninjutsu Rank: E Class: Offensive Range: Short to Medium Range Cost: 2 Cp Handseals: Bird Description: The Gale Stream Technique is a basic form of Wind Nature Transformation, it focuses on converting chakra into wind and using it as a blunt weapon against the targets. DF: Single Target, deals 1d3 Physical Damage
Wind Release: Gust Technique Type: Ninjutsu Rank: E Class: Offensive Range: Short Cost: 2 Cp Handseals: Ram-Bird-Tiger Description: By converting chakra into a wide spread but diluted force the user can expel a gust of wind strong enough to drive away those caught in its path. DF: Single Target, Knockback 1 Range
Wind Release: Vacuum Blade Technique Type: Ninjutsu Rank: D Class: Offensive Range: Short to Medium Range Cost: 3 Cp Handseals: Bird-Rat-Tiger Description: Shinkuken no Jutsu, the Vacuum Blade Technique is medium range ninjutsu that uses thin and sharp chakra shapes paired with the tearing nature of wind elemental transformations to form a short blade to slash and slide at their foes. DF: Single Target, Deals 1d6 Slashing Damage
Wind Release: Slicing Waves Technique Type: Ninjutsu Rank: D Class: Offensive Range: Short Range Cost: 3 Cp Handseals: Bird-Dragon-Monkey Description: The Slicing Waves Technique is one of the Wind Style's more basic transformations utilizing the elements own preferential shape manipulation. By splitting the chakra in two the user can send a quick flurry of wind blades at their target. DF: Single Target, Two Attacks, Each attack deals Deals 1d2 Slashing Damage. +1 is added to the total damage dealt by the technique.
Wind Release: Great Breakthrough Technique Type: Ninjutsu Rank: C Class: Offensive Range: Short to Medium Range Cost: 5 Handseals: Tiger-Ox-Dog-Hare-Snake Description: Great Breakthrough is a jutsu that uses wind nature chakra to create a dense burst of wind, stronger than gust and broader than the Gale it serves two purposes in pushing away enemies and gaining distance. DF: Single Target, deals 1d6 Bludgeoning Damage + Knockback 1 Range
Wind Release: Drilling Air Bullet Technique Type: Ninjutsu Rank: C Class: Offensive Range: Short to Medium Range Cost: 5 Cp Handseals: Tiger-Ox-Monkey-Snake Description: The Drilling Air Bullet is a quick change from winds blunt or sharp transformations in that it incorporates a quick screw shift in shape as well as winds natural thin and sharp elements. The result is a quick ball of coruscating air that blasts into the target tearing into it in the process. DF: Single Target, deals 1d6 Piercing damage piercing 1d4 damage reduction.
Wind Release: Pressure Damage Technique Type: Ninjutsu Rank: B Class: Offensive Range: Short to Long Range Cost: 8 Cp Handseals: Ram Description: Atsugai is a brutal technique utilizing the sharp nature of wind to creative a wide spreading near concussive burst of gale force wind. The technique is wide spread but compact, tearing an area apart from a number of ranges. DF: Tag Range AoE, Deals 2d5 Slashing Damage
Wind Release: Divine Wind Type: Ninjutsu Rank: B Class: Offensive Range: Short to Medium Range Cost: 8 Cp Handseals: Ram Description: Kamikaze, the Divine Wind Technique is named after the divine act of a miniature tornado that it creates. Quick and swift the winds sweep all away in a savage path. DF: Single Target, 3 Attacks, each attack deals 1d4 Slashing damage. +1 is added to the total damage done by this technique. Special Note:
Wind Release: Blade of Wind Technique Type: Ninjutsu Rank: A Class: Offensive Range: Short to Medium Range Cost: 13 Cp Handseals: Monkey-Technique specific seal Description: Kaze no Yaiba is a technique utilizing the piercing power of wind and elongated chakra shaping to create a number of thin sword like bursts that can be hurled rapidly at the target. DF: Single Target, deals 2d12+3 damage piercing 1d6 Damage Reduction.
Wind Release: Great Dust Cloud Technique Type: Ninjutsu Rank: A Class: Supplementary Range: Short to Medium Range Cost: 13 Cp Handseals: Ram-Bird-Hare Description: The Great Dust Cloud Technique uses a wide gust of wind style techniques to spread a gritty substance through the air. Akin to dirt the material created by this technique bites and blights the senses, causing painful disorientation and disruption. DF: Tag Range AoE, Base duration 1d4+1 rounds, Deas 1d4+2 damage Slashing Damage + Targets hit suffer -1d4 to Attack and Defense rolls.
Wind Release: Destruction Hurricane Technique Type: Ninjutsu Rank: S Class: Offensive Range: Short to Long Range Cost: 20 Cp Handseals: Ram-Tiger-Bird-Ram Description: The Destruction Hurricane Technique is one of the wind styles most potently destructive techniques. By stirring the air currents into a vicious medley that clashes between one another the user can instigate a brutal hurricane of gale force winds to destroy all in its path. DF: Battlefield AoE, Deals 3d10+5 Slashing Damage
Wind Release: Decimation Bullet Technique Type: Ninjutsu Rank: S Class: Offensive Range: Short to Medium Range Cost: 20 Cp Handseals: Ram-Technique specific seal Description: The Decimation Bullet is a powerful assassin technique. Named so for the state it leaves a body in the bullet is a marbled sized compacted mass of wind based chakra that shreds whatever it impacts upon. Traveling at supersonic speeds it is a powerful and devastating technique. DF: Single Target, Deals 3d10+3 Piercing Damage piecing 3 Damage Reduction
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