Hamura Ōtsutsuki Genin
Posts : 112 NG Points : 18 Join date : 2015-01-01 Location : ...Nowhere
| Subject: Earth Jutsu Fri Feb 13, 2015 7:44 pm | |
| DotonOne of the basic five elemenal nature transformations, Earth Style is a highly versatile element. By softening and hardening the earth with their chakra a Shinobi can execute powerful attacks and defensive techniques. The unique properties of Earth style also allows the creation of items of earth and stone, making Earth users invaluable tactical assets. Strengths: +2 vs Water Weaknesses: -2 vs Lightning Effects: Physical Damage/Buff/Creation/Stun - Jutsu:
Earth Style: Mud Shot Technique Type: Ninjutsu Rank: E Class: Offensive Range: Short Cost: 2 Cp Handseals: Snake Description: Forming a single seal the user can utilize their chakra to send a ball of weakened earth to slam into their target. DF: Single Target, Deals 1d6 Physical Damage
Earth Style: Earth Screen Technique Type: Ninjutsu Rank: E Class: Defensive Range: Short Cost: 2 Cp Handseals: Snake-Ox Description: By utilizing their chakra the user is capable of raising a swift but thin wall of mud and dirt to protect themselves. DF: Defensive Action, Gain 4 Damage reduction versus one attack
Earth Style: Earthen Spear Technique Type: Ninjutsu Rank: D Class: Offensive Range: Cost: 3 Cp Handseals: Ram-Hare-Snake Description: Forming three quick seals the user forces their chakra into the ground, shaping the chakra into the earth they are able to launch a large spear at their intended target. DF: Single Target, Deals 2d4+1 Physical Damage
Earth Style: Heavy Feet Technique Type: Ninjutsu Rank: D Class: Offensive Range: Short Cost: 3 Cp Handseals: Dog-Boar-Hare Description: Forming three quick seals the user stomps the ground, as their chakra moves through the earth it sets it to withering and softening, drawing their target inches deep. Despite the nature of the technique its effect has given it the moniker Heavy Feet DF: Single Target, Target suffers -1 to Taijutsu and Kenjutsu Attack and Defense rolls for 1d2+1 rounds.
Earth Style: Sink Hole Manipulation Technique Type: Ninjutsu Rank: C Class: Offensive Range: Short to Medium Range Cost: 5 Cp Handseals: Snake-Tiger-Rat Description: Utilizing their chakra to soften and shift the earth this technique applies an even more advanced method to harden the earth immediately after. The result leaves a wide hole that can abruptly cause an enemy to mistep or serve as a surface to send an unbalanced enemy into. DF: Single Target, Deals 2d6 Physical Damage
Earth Style: Earth Prison Technique Type: Ninjutsu Rank: C Class: Offensive Range: Short to Medium Range Cost: 5 Cp Handseals: Snake-Tiger-Monkey Description: Drawing earth around their target this jutsu encloses them in a constricting sphere, the compacted weight of dirt and mud making escape extremely difficult. DF: Single Target, Base Duration, 1d4+1 rounds, Target is stunned (Physical)
Earth Style: Slicing Stone Technique Type: Ninjutsu Rank: B Class: Offensive Range: Short to Long Range Cost: 8 Cp Handseals: Ram-Boar-Hare-Dragon-Snake Description: Drawing thin disks of stone from the earth the user edges them with their chakra and sends them spinning into their target. As sharp and serrated the edges are it makes blocking the sharp objects very difficult indeed. DF: +2 vs Blocking, Deals 2d6 Physical Damage
Earth Style: Earthen Ramparts Technique Type: Ninjutsu Rank: B Class: Defensive Range: Short Cost: 8 Cp Handseals: Snake-Ram-Tiger Description: Hardening the earth and molding it beneath them the user draws a large slab of curved rock to intercept a myriad of dangerous attacks. Because of the size of this slab it makes a convenient shelter for those surrounding the user. DF: 2 Targets + User in Tag Range AoE, Defensive Action, Gain 12 Damage Reduction versus 1 attack. (This jutsu counts as defending for another)
Earth Style: Swap of the Underworld Technique Type: Ninjutsu Rank: A Class: Offensive Range: Short to Long Range Cost: 13 Cp Handseals: Boar-Tiger Description: Yomi Numi, The Swamp of the Underworld Technique changes the surface beneath the targeted area into viscous mud. The chakra infused mud creates a strong adhesive, that easily snares the body and restricts movement. DF: Battlefield AoE, Deals 1d4+1 Physical Damage + Stun (Physical) for 1d6+1 rounds
Earth Style: Armor of Marble Technique Type: Ninjutsu Rank: A Class: Supplementary Range: Self Cost: 13 Cp Handseals: Boar-Snake-Monkey-Bird -Dragon Description: By drawing earth from the ground and hardening it to the density and strength of marble the user of this Doton technique can create for themselves a powerful suit of armor that doubles as a deterrent to any that gets close. DF: Base Duration 1d6+1 rounds, User gains +4 Hp Damage Reduction, 1d3 damage return to melee attacks for the duration of the jutsu.
Earth Style: Earthquake Technique Type: Ninjutsu Rank: S Class: Offensive Range: Short to Long Range Cost: 20 Cp Handseals: Ram-Boar-Snake Description: Gathering a massive amount of Chakra the user slams it into the ground and begins a violent upheaval. While they do not actually shift tectonic plates the results of their chakra manipulations are extremely similar. DF: Battlefield AoE, Deals 3d10+5 Physical Damage
Earth Style: Land Slide Technique Type: Ninjutsu Rank: S Class: Offensive Range: Short to Long Range Cost: 20 Cp Handseals: Description: The Land Slide Technique is as devastating as it's name suggests. By altering the earth of one area drastically while lightening the other the user is capable of creating a massive slanting slab of earth. With a vicious ripple they can send the unsuspecting crashing to the other end of the slab. DF: Battlefield AoE, Deals 3d8+5 Physical Damage + Knockback 2 Ranges
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