Hagoromo Ōtsutsuki Sage of the 6 Paths
Posts : 89 NG Points : 73 Join date : 2014-12-30 Location : Everywhere...
| Subject: Character Guidelines: (1 / 7) Progression Wed Jan 21, 2015 11:56 am | |
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CHARACTER GUIDE: (1 / 7) PROGRESSION ______________________________Character progression is a group effort, one that is dependent on you, the community, and the staff. There is a long road ahead for each character as we shape and form what kind of individual they become, and the legacy they leave behind. Let us begin!MANDATORY: Ninja Info Card (Character Sheet) LEVELING ______________________________Leveling is a form of character progression that requires the least amount of influence from the community or the staff. It consists of accumulating Experience Points (Exp) in ways that are governed up to you. (Read Rewards: Exp for Details). - LEVEL CHART:
LEVEL / | / TOTAL EXP / | / FREE FOCUS / | / STAT SCORE (+ 2) | Lvl 1 | 0 | 1st Focus | | Lvl 2 | 1,000 | | | Lvl 3 | 3,000 | | | Lvl 4 | 6,000 | | 1st Stat Increase | Lvl 5 | 10,000 | | | Lvl 6 | 15,000 | 2nd Focus | | Lvl 7 | 21,000 | | | Lvl 8 | 28,000 | | 2nd Stat Increase | Lvl 9 | 36,000 | | | Lvl 10 | 45,000 | | | Lvl 11 | 55,000 | 3rd Focus | | Lvl 12 | 66,000 | | 3rd Stat Increase | Lvl 13 | 78,000 | | | Lvl 14 | 91,000 | | | Lvl 15 | 105,000 | | | Lvl 16 | 120,000 | 4th Focus | 4th Stat Increase | Lvl 17 | 136,000 | | | Lvl 18 | 153,000 | | | Lvl 19 | 171,000 | | | Lvl 20 | 190,000 | | 5th Stat Increase | (NwN Players due to game mechanics, gain + 1 Stat Modifier instead from DMs)
- CREATION:
[CHARACTER CREATION: BASE STATS](NwN Players can ignore this as it is part of the game mechanics)
A Character starts with a Stat Score of 8 in all six Stats, and then draw on a pool of 30 points to raise the Stat Score. Stat Scores 9-14 cost 1 Point each Stat Scores 15-16 cost 2 Points each Stat Scores 17-18 cost 3 Points each
BOUGHT STAT SCORE: | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | INCREMENTAL COST: | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 | CUMULATIVE COST: | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 8 | 10 | 13 | 16 | NOTE: The higher your Stat Score and costs reach, the less uniform / balanced your other Stats Scores will be! REWARDS ______________________________There are three types of rewards a Character can earn (Exp / Tokens / Ryo) each are obtained in different ways, some more limiting than others. Each are very important in progressing your character to greater heights! - EXP:
Experience Points (Exp) is earned solely by the members. Exp is used to Level Up Characters: + 250 Exp per 1 NG Point (Forum: General Role Play / Event / Mission) + up to 3000 Exp per Day (In Game: Grinding) Combine both methods, by asking a DM In-game to transfer un-used Forum Exp. Must be logged. NOTE: - Role-Play Posts not of 1 Paragraph length (3-5 Sentences) will be deleted. - NO Exp Exchange between Members
- TOKENS:
Tokens are rewarded to members for participation and quality role-play in the following manner: + 1 Token per 1 IRL Hour (In Game: Mission / Event) + 1 Token per 5 Posts by the Character (Forum: Mission / Event) NOTE: - Role-Play Posts not of 1 Paragraph length (3-5 Sentences) will be deleted. - NO Token Exchange / Purchases between members.
- RYO:
Ryo is the currency used by characters for purchases of inventory, housing, and other expenses. Ryo is obtained solely through Missions ONLY:
D-RANK MISSIONS: 5,000 to 50,000 Ryo Assigned to Genin fresh out of the academy D-Rank assignments are odd jobs such as baby sitting, pet retrieval, and farm work.
C-RANK MISSIONS: 30,000 to 100,000 Ryo For more advanced Genin and Chunin these missions are expected to have some form of combat involved, with potential injury to shinobi involved. Body guard work, background investigations, and or capturing and subduing wild animals are all possible C-Rank assignments.
B-RANK MISSIONS: 150,000 to 200,000 Ryo Assigned to experienced Chunin, these missions are expected to cross paths with other shinobi. Body guard work, espionage, and even killing other shinobi. These are dangerous and could result in extreme injury and more to the shinobi undertaking.
A-RANK MISSIONS: 150,000 to 1,000,000 Ryo Given specifically to Jonin these missions are of village or state level importance. Guarding VIP’s nobles, or even suppressing other shinobi forces these tasks are with great dangerous and great importance.
S-RANK MISSIONS: Over 1,000,000 Ryo Assigned to experience Jonin S-Rank assignments are state level confidential matters. Assassinating High profile targets, transporting highly classified documents and other such matters are all S-Rank missions.
NOTE: - Role-Play Posts not of 1 Paragraph length (3-5 Sentences) will be deleted. - NO Ryo Exchange between Players, but CAN make purchases for others. (Must be logged & approved by a DM / Moderator)
NINJA-RANK ______________________________A Character progressing by rank is no small feat, and neither is it solely reliant on how powerful they are. What determines a character's rank is the accomplishments & requirements they have fulfilled. Doing so grants bonuses to Hp / Cp / Skills / Access to greater Jutsu / and various other bonuses. - GENIN:
(下忍; Literally meaning "low ninja", Meaning (Viz) "junior ninja") are the lowest level of ninja and also the ones that display the most difference in power. When they become genin, ninja start to do their bit for their village's economy – being sent on missions that the village gets paid for. They are typically sent either on D-rank missions, which are almost entirely risk-free jobs of manual labour, or, rarely, on C-rank missions, which are a cut above that and begin to verge on real "ninja" work that have a very low possibility of risk to the ninja involved.
REQUIREMENTS: None, Starting Ninja Rank. RANK BONUSES: + 05 Hp & Cp + 10 Universal Skill Rolls (Role-Play Only) + 4 Bonus Stat Points (+ 2 Bonus Stat Mods) (May have a total of 3 Focuses) Learn C-Rank or Lower Jutsu. Auto-Learn Academy Jutsu
- ADVANCED-GENIN:
are Genin who are in transition of becoming a Chūnin though not yet there either by being demoted, failing the Chūnin exams, or showing extraordinary work in the academy. They are capable of learning advanced techniques, partake in higher ranking missions, and beginning to hone their leadership skillsets.
REQUIREMENTS: Fail Chūnin Exams RANK BONUSES: + 05 Hp & Cp + 15 Universal Skill Rolls (Role-Play Only) + 4 Bonus Stat Points (+ 2 Bonus Stat Mods) Learn B-Rank or Lower Jutsu.
- CHUNIN:
(中忍; Literally meaning "Middle Ninja", Meaning (Viz) "Journeyman Ninja") are ninja who are qualified to guide other ninja and lead missions. Chūnin have reached a level of maturity and ability that primarily consists of leadership skills and tactical prowess. Genin who do not have the skills to become chūnin are weeded out in the chūnin exams. Chūnin are typically sent on C-rank or B-rank missions.
REQUIREMENTS: Successfully lead a Special Mission RANK BONUSES: + 10 Hp & Cp + 20 Universal Skill Rolls (Role-Play Only) + 8 Bonus Stat Points (+ 4 Bonus Stat Mods) Learn A-Rank or Lower Jutsu. (May have a total of 5 Focuses) Can gain an Entry-Level Occupation
- SPECIAL-JONIN:
(特別上忍, Tokubetsu Jōnin; English TV "Special Jōnin"; Literally meaning "Special High Ninja"; sometimes known as Tokujō for short) are ninja who, rather than all-around jōnin training, have jōnin-level ability in a specific area or skill, much like warrant officers in real-world militaries. They are elite specialists in their areas and are often assigned as subordinates to regular jōnin when their services are needed.
REQUIREMENTS: Learned all B-Rank or Lower of a Focus and Occupational Promotion. RANK BONUSES: + 10 Hp & Cp + 25 Universal Skill Rolls (Role-Play Only) + 8 Bonus Stat Points (+ 4 Bonus Stat Mods) Learn S-Rank or Lower Jutsu.
- JONIN:
(上忍, Jōnin; Literally meaning "High Ninja", Meaning (Viz) "Elite Ninja") are generally highly-experienced shinobi with great individual skill who serve as military captains. They are often sent on A-rank missions, and experienced jōnin may even be sent on S-rank missions (which are considered to be the greatest difficulty). It is not unusual for jōnin to go on missions alone. Jōnin are generally able to use at least two types of elemental chakra,[1] proficient genjutsu, and decent taijutsu skills.
REQUIREMENTS: Obtain Expert Level Taijutsu Skill (15 Modifier), Obtain Expert Level in One other Shinobi Art. RANK BONUSES: + 15 Hp & Cp + 30 Universal Skill Rolls (Role-Play Only) + 12 Bonus Stat Points (+ 6 Bonus Stat Mods) (May have a total of 7 Focuses) Learn S+Rank or Lower Jutsu. LEARNING ______________________________Another part of character progression is the ability to learn Jutsu (This includes custom / created jutsu). - Characters have to pass 3 out of 5 attempts per day vs Learning DC - Characters roll 1d20 + Stat Mod + (Stat / Learning Bonus if applicable) - Characters that fail to learn the Jutsu, must restart all over another day.- LEARNING CHART:
PREPARATION (1st DC): This is Role-Played as the studying the method, memorizing the hand-seals (nin / gen) or movement (tai / buki), and practicing the amount of chakra build-up.
EXECUTION (2nd & 3rd DC): This is Role-Played as the putting the method to practice, molding of chakra and energy, and finally performing the jutsu correctly. [JUTSU RANK DC's] E-RANK: 15 DC D-RANK: 20 DC C-RANK: 25 DC B-RANK: 30 DC A-RANK: 35 DC S-RANK: 40 DC S+RANK: 45 DC REQUIREMENTS: - Learning a Jutsu requires it's Focus. - Learning a Jutsu requires adequate Ninja-Rank - Learning a Jutsu In-Game requires a Jonin or DM to supervise and log results in character's Ninja Info Card. - Learning a Jutsu via Forums requires a Jutsu Learning Post, Appropriate Role-Play Emotes, and 5 (1d20 Rolls) with stat mod / bonuses applied. Moderators will review, approve, and log results in Ninja Info Card.
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