Hamura Ōtsutsuki Genin
Posts : 112 NG Points : 18 Join date : 2015-01-01 Location : ...Nowhere
| Subject: The Uzumaki Clan Sun Feb 01, 2015 6:09 pm | |
| UzumakiThe Uzumaki The Uzumaki were once of Uzushiogakure. They are distantly related to the Senju, and as such had a close relationship with Konohagakure. The Uzumaki have a strong life force, often living for long periods of time. Many of them also possess a strong chakra to compliment the clans Mastery over Fuinjutsu.C-Rank Ability [Clan Uzumaki] Clan Uzumaki, descended from the Senju possess a strong life force and potent chakra. As one the Clan is skilled in secret and often brutal Fuinjutsu techniques.Genin: +1 to Int Rolls, +1 Hp Regen/round, +5 Cp Chunin: +2 to Int Rolls, +2 Hp Regen/round, +10 Cp Jonin/Special Jonin: +3 to Int Rolls, +3 Hp Regen/round, +15 Cp B-Rank Ability [Uzumaki Sealing Technique] -2 to Fuinjutsu Cp Costs, +1 to Ninjutsu DR, Gain Adamantine Sealing Chains All of the Uzumaki have the potential to use their secret sealing techniques, but only a fraction actually master them to any great degree, and even less to the point of the expert levels of the Sealing Masters. Those that do invariably begin with these techniques.Genin: +1 to Fuinjutsu Attack and Defense, +1 to Fuinjutsu Durations Chunin: +2 to Fuinjutsu Attack and Defense, +2 to Fuinjutsu Durations Jonin/Special Jonin: +3 to Fuinjutsu Attack and Defense, +3 to Fuinjutsu Durations Adamantine Sealing Chains Type: Hijutsu, Fuinjutsu Rank: N/A Cp: Variable Description: Adamantine Sealing Chains allows the user a modicum of versatility in combat. An Uzumaki Hijutsu the chains are formed of pure chakra and bends to the users will. They can use their chakra chains to strike at their opponents, erect barriers, and even seal their targets movements. Such is the nature of the technique that they are even capable of capturing chakra and spiritual entities. DF 1: 5 cp, May make a Ninjutsu Attack at Rank Ninjutsu Damage+1d6 DF 2: 12 cp, Base Duration, 1d4+1 rounds. User creates a barrier with Wisdom or Intelligence Modifier (Whichever is Highest) in HP. DF 3: 14 cp, Base Duration, 1d4+1 rounds. User Seals targets Chakra. Target may roll Constitution or Charisma to break each round at the attack DC. When the Chains are used this way they may not be used for anything else for the duration. Previously erected barriers end immediately. - Hijutsu:
Chakra Marking Technique Type: Hijutsu Kinjutsu Rank: E Class: Supplementary Range: Supplementary Cost: 2 Handseals: Ram Description: The Chakra Marking Technique is a Jutsu specially developed by the Uzumaki Clan to teach the beginnings of the complicated art of Fuinjutsu to their Clan. DF: Gain +2 to Fuinjutsu Rolls for 1 round. (Beginning the Round After Casting)
Seal of the Stilted Water Type: Hijutsu Kinjutsu Rank: D Class: Fuinjutsu Range: Short Cost: 4 Cp Handseals: Technique Specific Seal Description: The Seal of the Stilted Water moves to target muscle memory, reflexes, combat, it is a basic sea in that it fogs the senses, but its simplicity also limits its function. As seal when placed those under it find their abilities to read and respond to their opponents body growing more difficult. DF: Base Duration, 1d2+1 Rounds. Target suffers -2 to Taijutsu Attack and Defense Rolls.
Seal of the Flowing Water Type: Hijutsu Kinjutsu Rank: C Class: Fuinjutsu Range: Short Cost: 6 Handseals: Technique Specific Seal Description: The seal of the Flowing water has the inverse effect of the Seal of Stilted Water. Clearing the mind and honing the senses the Seal allows the wearer to benefit from enhanced reflexes and swifter movements. DF: Base Duration 1d3+1 rounds. Target gains +1d4 to Taijutsu Attack and Defense Rolls.
Three Symbol Rotating Torrent Type: Hijutsu Kinjutsu Rank: B Class: Fuinjutsu Range: Short Cost: 10 Handseals: Technique Specific Seals Description: The Three Symbol Rotating Torrent is a Fuinjutsu Barrier that serves to prevent entrance or exit based upon the placement of the seals. When fully erected the barrier rages with a current of blue light. The undulating patterns are reminiscent of a water twister, giving the name by those within the Uzumaki. DF: Lose Following Turn. Base Duration 1d4+1 rounds. Raises a barrier in Short Range. Barrier possesses Hp equal to users Highest of Intelligence or Wisdom Modifier.
Pentagram of the Raging Current Type: Hijutsu Kinjutsu Rank: A Class: Fuinjutsu Range: Short Cost: 16 Handseals: Ram-Technique Specific Seals Description: The Pentagram of the Raging Current is the epitome of the Uzumaki Hidden Sealing Techniques. The Seal liberates the bodies movement by safely converting chakra into energy. This energy is used to augment the bodies natural capabilities to supernatural heights. DF: Base Duration, 1d4+1 rounds. Target gains +1d8 to Taijutsu Attack and Defense Rolls (This is rolled once, and will remain the same for the duration of the Technique) and +1d8 Bonus Damage to Taijutsu Attacks.
Eight Point Seal of the Still Sea Type: Hijutsu Kinjutsu Rank: S Class: Fuinjutu Range: Short Cost: 25 Handseals: Technique Specific Description: The Eight Point Seal of the Still Sea is a powerful protection Technique the Uzumaki developed to fight off the most destructive Jutsu they could conceivable find. The seal, once placed will draw the targeted element into itself, storing them. It will continue to function until it's limits are reached or the seal unravels. DF: Base Duration, 1d6+1 rounds. User places a seal that will absorb all Fire and Lightning Damage each round (Including Kekkei Genkai combinations). This will absorb D.O.T.'s, Direct, Indirect, and or Targeted Damage. The seal lasts for the duration, or until the users Intelligence Modifier in Damage has been absorbed for each element.
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